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Do not close game if custom level has assets issues
It's quite rude to close the game entirely if there is trouble with assets. Instead, just unload the assets and gracefully return to the title screen.
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@@ -19,7 +19,7 @@ bool FILESYSTEM_isFile(const char* filename);
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bool FILESYSTEM_isMounted(const char* filename);
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void FILESYSTEM_loadZip(const char* filename);
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void FILESYSTEM_mountAssets(const char *path);
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bool FILESYSTEM_mountAssets(const char *path);
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void FILESYSTEM_unmountAssets(void);
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bool FILESYSTEM_isAssetMounted(const char* filename);
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