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Interpolate end picture reveal scroll
This is so it looks smooth at framerates above 30.
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@@ -162,6 +162,7 @@ void Game::init(void)
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creditposx = 0;
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creditposy = 0;
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creditposdelay = 0;
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oldcreditposx = 0;
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useteleporter = false;
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teleport_to_teleporter = 0;
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