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Add level debugger screen
The level debugger is toggleable in playtesting mode by pressing Y. You can toggle whether or not the game is paused inside of the debugger by pressing TAB. The debugger screen allows you to see entity and block properties, and allows you to move them around.
This commit is contained in:
committed by
Misa Elizabeth Kai
parent
3c4ed36418
commit
91f87fa126
14
desktop_version/src/LevelDebugger.h
Normal file
14
desktop_version/src/LevelDebugger.h
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#ifndef LEVELDEBUGGER_H
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#define LEVELDEBUGGER_H
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#include <SDL.h>
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namespace level_debugger
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{
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bool is_pausing(void);
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bool is_active(void);
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void input(void);
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void render(void);
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}
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#endif /* LEVELDEBUGGER_H */
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