Clean up editorclass externs into one location

Again, like the previous commit, it should just be put in the header
file of its respective class instead of being a mess everywhere.
This commit is contained in:
Misa
2020-05-18 10:14:12 -07:00
committed by Ethan Lee
parent 3a5dd5a616
commit 9205421090
4 changed files with 2 additions and 10 deletions

View File

@@ -2,10 +2,6 @@
#include "MakeAndPlay.h"
#if !defined(NO_CUSTOM_LEVELS)
extern editorclass ed;
#endif
mapclass::mapclass()
{
//Start here!