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Implement command-line playtesting (#163)
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@@ -314,6 +314,13 @@ public:
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std::vector<SDL_GameControllerButton> controllerButton_esc;
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bool skipfakeload;
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bool cliplaytest;
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int playx;
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int playy;
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int playrx;
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int playry;
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int playgc;
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};
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extern Game game;
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