mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-01-31 02:14:09 +03:00
Replace all print calls with vlog calls
This is pretty straight-forward to do.
This commit is contained in:
@@ -14,6 +14,7 @@
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#include "Maths.h"
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#include "Unused.h"
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#include "UtilityClass.h"
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#include "Vlogging.h"
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/* These are needed for PLATFORM_* crap */
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#if defined(_WIN32)
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@@ -68,8 +69,8 @@ int FILESYSTEM_init(char *argvZero, char* baseDir, char *assetsPath)
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if (!PHYSFS_init(argvZero))
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{
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printf(
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"Unable to initialize PhysFS: %s\n",
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vlog_error(
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"Unable to initialize PhysFS: %s",
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PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode())
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);
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return 0;
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@@ -96,8 +97,8 @@ int FILESYSTEM_init(char *argvZero, char* baseDir, char *assetsPath)
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/* Mount our base user directory */
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if (!PHYSFS_mount(output, NULL, 0))
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{
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printf(
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"Could not mount %s: %s\n",
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vlog_error(
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"Could not mount %s: %s",
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output,
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PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode())
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);
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@@ -105,14 +106,14 @@ int FILESYSTEM_init(char *argvZero, char* baseDir, char *assetsPath)
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}
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if (!PHYSFS_setWriteDir(output))
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{
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printf(
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"Could not set write dir to %s: %s\n",
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vlog_error(
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"Could not set write dir to %s: %s",
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output,
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PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode())
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);
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return 0;
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}
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printf("Base directory: %s\n", output);
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vlog_info("Base directory: %s", output);
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/* Store full save directory */
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SDL_snprintf(saveDir, sizeof(saveDir), "%s%s%s",
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@@ -121,7 +122,7 @@ int FILESYSTEM_init(char *argvZero, char* baseDir, char *assetsPath)
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pathSep
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);
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mkdir(saveDir, 0777); /* FIXME: Why did I not | this? -flibit */
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printf("Save directory: %s\n", saveDir);
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vlog_info("Save directory: %s", saveDir);
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/* Store full level directory */
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SDL_snprintf(levelDir, sizeof(levelDir), "%s%s%s",
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@@ -130,13 +131,13 @@ int FILESYSTEM_init(char *argvZero, char* baseDir, char *assetsPath)
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pathSep
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);
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mkdir(levelDir, 0777);
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printf("Level directory: %s\n", levelDir);
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vlog_info("Level directory: %s", levelDir);
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basePath = SDL_GetBasePath();
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if (basePath == NULL)
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{
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puts("Unable to determine base path, falling back to current directory");
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vlog_warn("Unable to determine base path, falling back to current directory");
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basePath = SDL_strdup("./");
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}
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@@ -154,10 +155,10 @@ int FILESYSTEM_init(char *argvZero, char* baseDir, char *assetsPath)
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}
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if (!PHYSFS_mount(output, NULL, 1))
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{
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puts("Error: data.zip missing!");
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puts("You do not have data.zip!");
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puts("Grab it from your purchased copy of the game,");
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puts("or get it from the free Make and Play Edition.");
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vlog_error("Error: data.zip missing!");
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vlog_error("You do not have data.zip!");
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vlog_error("Grab it from your purchased copy of the game,");
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vlog_error("or get it from the free Make and Play Edition.");
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SDL_ShowSimpleMessageBox(
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SDL_MESSAGEBOX_ERROR,
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@@ -174,7 +175,7 @@ int FILESYSTEM_init(char *argvZero, char* baseDir, char *assetsPath)
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SDL_snprintf(output, sizeof(output), "%s%s", basePath, "gamecontrollerdb.txt");
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if (SDL_GameControllerAddMappingsFromFile(output) < 0)
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{
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printf("gamecontrollerdb.txt not found!\n");
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vlog_info("gamecontrollerdb.txt not found!");
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}
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retval = 1;
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@@ -209,8 +210,8 @@ bool FILESYSTEM_isFile(const char* filename)
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if (!success)
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{
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printf(
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"Could not stat file: %s\n",
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vlog_error(
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"Could not stat file: %s",
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PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode())
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);
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return false;
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@@ -296,7 +297,7 @@ static int setLevelDirError(const char* text, ...)
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retval = SDL_vsnprintf(levelDirError, sizeof(levelDirError), text, list);
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va_end(list);
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puts(levelDirError);
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vlog_error(levelDirError);
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return retval;
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}
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@@ -321,8 +322,8 @@ static bool FILESYSTEM_mountAssetsFrom(const char *fname)
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if (!PHYSFS_mount(path, virtualMountPath, 0))
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{
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printf(
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"Error mounting %s: %s\n",
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vlog_error(
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"Error mounting %s: %s",
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fname,
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PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode())
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);
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@@ -393,8 +394,8 @@ static bool checkZipStructure(const char* filename)
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if (real_dir == NULL)
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{
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printf(
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"Could not check %s: real directory doesn't exist\n",
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vlog_error(
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"Could not check %s: real directory doesn't exist",
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filename
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);
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return false;
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@@ -407,8 +408,8 @@ static bool checkZipStructure(const char* filename)
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if (!PHYSFS_mount(real_path, mount_path, 1))
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{
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printf(
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"Error mounting and checking %s: %s\n",
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vlog_error(
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"Error mounting and checking %s: %s",
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filename,
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PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode())
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);
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@@ -465,8 +466,8 @@ static bool checkZipStructure(const char* filename)
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if (!PHYSFS_unmount(real_path))
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{
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printf(
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"Could not unmount %s: %s\n",
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vlog_error(
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"Could not unmount %s: %s",
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mount_path,
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PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode())
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);
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@@ -486,8 +487,8 @@ void FILESYSTEM_loadZip(const char* filename)
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if (!PHYSFS_mountHandle(zip, filename, "levels", 1))
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{
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printf(
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"Could not mount %s: %s\n",
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vlog_error(
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"Could not mount %s: %s",
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filename,
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PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode())
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);
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@@ -512,7 +513,7 @@ bool FILESYSTEM_mountAssets(const char* path)
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);
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if (FILESYSTEM_exists(virtual_path))
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{
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printf("Asset directory is .data.zip at %s\n", virtual_path);
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vlog_info("Asset directory is .data.zip at %s", virtual_path);
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if (!FILESYSTEM_mountAssetsFrom(virtual_path))
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{
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@@ -532,7 +533,7 @@ bool FILESYSTEM_mountAssets(const char* path)
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if (FILESYSTEM_exists(virtual_path))
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{
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/* This is a full zipped-up level including assets */
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printf("Asset directory is .zip at %s\n", virtual_path);
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vlog_info("Asset directory is .zip at %s", virtual_path);
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if (!FILESYSTEM_mountAssetsFrom(virtual_path))
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{
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@@ -552,7 +553,7 @@ bool FILESYSTEM_mountAssets(const char* path)
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);
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if (FILESYSTEM_exists(virtual_path))
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{
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printf("Asset directory exists at %s\n", virtual_path);
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vlog_info("Asset directory exists at %s", virtual_path);
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if (!FILESYSTEM_mountAssetsFrom(virtual_path))
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{
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@@ -565,7 +566,7 @@ bool FILESYSTEM_mountAssets(const char* path)
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else
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{
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/* Wasn't a level zip, base zip, or folder! */
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puts("Asset directory does not exist");
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vlog_info("Asset directory does not exist");
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}
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#endif
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}
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@@ -582,7 +583,7 @@ void FILESYSTEM_unmountAssets(void)
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{
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if (assetDir[0] != '\0')
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{
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printf("Unmounting %s\n", assetDir);
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vlog_info("Unmounting %s", assetDir);
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PHYSFS_unmount(assetDir);
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assetDir[0] = '\0';
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graphics.reloadresources();
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@@ -590,7 +591,7 @@ void FILESYSTEM_unmountAssets(void)
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#if 0 /* flibit removed this because it was noisy, maybe keep for debug? */
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else
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{
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printf("Cannot unmount when no asset directory is mounted\n");
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vlog_info("Cannot unmount when no asset directory is mounted");
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}
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#endif
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}
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@@ -784,7 +785,7 @@ bool FILESYSTEM_loadBinaryBlob(binaryBlob* blob, const char* filename)
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handle = PHYSFS_openRead(path);
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if (handle == NULL)
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{
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printf("Unable to open file %s\n", filename);
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vlog_info("Unable to open file %s", filename);
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return false;
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}
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@@ -843,7 +844,7 @@ fail:
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return false;
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}
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printf("The complete reloaded file size: %lli\n", size);
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vlog_info("The complete reloaded file size: %lli", size);
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for (i = 0; i < SDL_arraysize(blob->m_headers); ++i)
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{
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@@ -854,7 +855,7 @@ fail:
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continue;
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}
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printf("%s unpacked\n", header->name);
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vlog_info("%s unpacked", header->name);
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}
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return true;
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@@ -926,8 +927,8 @@ void FILESYSTEM_enumerateLevelDirFileNames(
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if (success == 0)
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{
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printf(
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"Could not get list of levels: %s\n",
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vlog_error(
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"Could not get list of levels: %s",
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PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode())
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);
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}
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@@ -949,8 +950,8 @@ static int PLATFORM_getOSDirectory(char* output, const size_t output_size)
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if (FAILED(retcode))
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{
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printf(
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"Could not get OS directory: SHGetFolderPathW returned 0x%08x\n",
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vlog_error(
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"Could not get OS directory: SHGetFolderPathW returned 0x%08x",
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retcode
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);
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return 0;
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@@ -968,8 +969,8 @@ static int PLATFORM_getOSDirectory(char* output, const size_t output_size)
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);
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if (num_bytes == 0)
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{
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printf(
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"Could not get OS directory: UTF-8 conversion failed with %d\n",
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vlog_error(
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"Could not get OS directory: UTF-8 conversion failed with %d",
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GetLastError()
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);
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return 0;
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@@ -982,8 +983,8 @@ static int PLATFORM_getOSDirectory(char* output, const size_t output_size)
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const char* prefDir = PHYSFS_getPrefDir("distractionware", "VVVVVV");
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if (prefDir == NULL)
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{
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printf(
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"Could not get OS directory: %s\n",
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vlog_error(
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"Could not get OS directory: %s",
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PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode())
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);
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return 0;
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@@ -1014,7 +1015,7 @@ bool FILESYSTEM_openDirectory(const char *dname)
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SDL_snprintf(url, sizeof(url), "file://%s", dname);
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if (SDL_OpenURL(url) == -1)
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{
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printf("Error opening directory: %s\n", SDL_GetError());
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vlog_error("Error opening directory: %s", SDL_GetError());
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return false;
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}
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return true;
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@@ -1032,7 +1033,7 @@ static void levelSaveCallback(const char* filename)
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{
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if (!FILESYSTEM_delete(filename))
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{
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printf("Error deleting %s\n", filename);
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vlog_error("Error deleting %s", filename);
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}
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}
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}
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@@ -1050,8 +1051,8 @@ void FILESYSTEM_deleteLevelSaves(void)
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if (success == 0)
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{
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printf(
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"Could not enumerate saves/: %s\n",
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vlog_error(
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"Could not enumerate saves/: %s",
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PHYSFS_getErrorByCode(PHYSFS_getLastErrorCode())
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);
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}
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