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Add menu for selecting the level font
By default, when you open the level editor to start a new level, the level font will now match your VVVVVV language; so if you're, say, Japanese, then you can make Japanese levels from the get-go. If you want to make levels for a different target audience, you can change the font via a new menu (map settings > change description > change font). The game will remember this choice and it will become the new initial level font.
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committed by
Misa Elizabeth Kai
parent
b030ce568f
commit
9747843c18
@@ -513,6 +513,10 @@
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<string english="change author" translation="auteur wijzigen" explanation="level editor menu option"/>
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<string english="change description" translation="beschrijving wijzigen" explanation="level editor menu option"/>
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<string english="change website" translation="website wijzigen" explanation="level editor menu option"/>
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<string english="change font" translation="lettertype wijzigen" explanation="level editor menu option"/>
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<string english="Level Font" translation="Levellettertype" explanation="title, editor, font that a custom level will show up in. You can select a language name here (like Chinese or Japanese which have different fonts, or `other`)" max="20"/>
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<string english="Select the language in which the text in this level is written." translation="Kies de taal waarin de tekst in dit level is geschreven." explanation="" max="38*3"/>
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<string english="Font: " translation="Lettertype: " explanation="level options, followed by name of font (mind the space)" max="14"/>
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<string english="Map Music" translation="Levelmuziek" explanation="title, editor, music that starts playing when a level is started. Can be changed with scripting later, so this is really just initial music" max="20"/>
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<string english="Current map music:" translation="Huidige levelmuziek:" explanation="editor, followed by the number and name of a song, or `No background music`. Can be changed with scripting later, so this is really just initial music" max="38*2"/>
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<string english="No background music" translation="Geen achtergrondmuziek" explanation="editor, level starts with no song playing" max="38*2"/>
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