Add menu for selecting the level font

By default, when you open the level editor to start a new level, the
level font will now match your VVVVVV language; so if you're, say,
Japanese, then you can make Japanese levels from the get-go. If you
want to make levels for a different target audience, you can change the
font via a new menu (map settings > change description > change font).
The game will remember this choice and it will become the new initial
level font.
This commit is contained in:
Dav999-v
2023-01-21 19:06:30 +01:00
committed by Misa Elizabeth Kai
parent b030ce568f
commit 9747843c18
14 changed files with 220 additions and 3 deletions

View File

@@ -46,6 +46,7 @@ struct TextboxFormat
extern bool lang_set;
extern std::string lang;
extern std::string lang_custom;
extern std::string new_level_font;
extern LangMeta langmeta;
extern std::vector<LangMeta> languagelist;
extern int languagelist_curlang;