drawpixeltextbox: Remove now-unused parameters

They go bye-bye.

This is a friendly reminder that the map menu rendering code is heavily
copy-pasted, dear god...
This commit is contained in:
Misa
2021-09-03 15:26:57 -07:00
parent 31844eabc6
commit 9767eb91f4
3 changed files with 10 additions and 10 deletions

View File

@@ -884,7 +884,7 @@ static void menurender(void)
case 0:
{
//Show teleporter save info
graphics.drawpixeltextbox(17, 65-20, 286, 90, 36,12, 65, 185, 207,0,4);
graphics.drawpixeltextbox(17, 65-20, 286, 90, 65, 185, 207);
graphics.bigprint(-1, 20, "Tele Save", tr, tg, tb, true);
graphics.Print(0, 80-20, game.tele_currentarea, 25, 255 - (help.glow / 2), 255 - (help.glow / 2), true);
@@ -903,7 +903,7 @@ static void menurender(void)
case 1:
{
//Show quick save info
graphics.drawpixeltextbox(17, 65-20, 286, 90, 36,12, 65, 185, 207,0,4);
graphics.drawpixeltextbox(17, 65-20, 286, 90, 65, 185, 207);
graphics.bigprint(-1, 20, "Quick Save", tr, tg, tb, true);
graphics.Print(0, 80-20, game.quick_currentarea, 25, 255 - (help.glow / 2), 255 - (help.glow / 2), true);
@@ -2095,7 +2095,7 @@ void maprender(void)
if (map.finalmode || (map.custommode&&!map.customshowmm))
{
//draw the map image
graphics.drawpixeltextbox(35, 16, 250, 190, 32,24, 65, 185, 207,4,0);
graphics.drawpixeltextbox(35, 16, 250, 190, 65, 185, 207);
graphics.drawimage(1, 40, 21, false);
for (int j = 0; j < 20; j++)
{
@@ -2110,7 +2110,7 @@ void maprender(void)
else if(map.custommode)
{
//draw the map image
graphics.drawpixeltextbox(35+map.custommmxoff, 16+map.custommmyoff, map.custommmxsize+10, map.custommmysize+10, (map.custommmxsize+10)/8, (map.custommmysize+10)/8, 65, 185, 207,4,0);
graphics.drawpixeltextbox(35+map.custommmxoff, 16+map.custommmyoff, map.custommmxsize+10, map.custommmysize+10, 65, 185, 207);
if (graphics.minimap_mounted)
{
graphics.drawpartimage(1, 40+map.custommmxoff, 21+map.custommmyoff, map.custommmxsize, map.custommmysize);
@@ -2227,7 +2227,7 @@ void maprender(void)
else
{
//draw the map image
graphics.drawpixeltextbox(35, 16, 250, 190, 32,24, 65, 185, 207,4,0);
graphics.drawpixeltextbox(35, 16, 250, 190, 65, 185, 207);
graphics.drawimage(1, 40, 21, false);
//black out areas we can't see yet
@@ -2550,7 +2550,7 @@ void maprender(void)
{
graphics.Print(0, 36, "Game saved ok!", 255 - (help.glow / 2), 255 - (help.glow / 2), 255 - (help.glow / 2), true);
graphics.drawpixeltextbox(17, 65, 286, 90, 36,12, 65, 185, 207,0,4);
graphics.drawpixeltextbox(17, 65, 286, 90, 65, 185, 207);
if (graphics.flipmode)
{
@@ -2595,7 +2595,7 @@ void maprender(void)
{
graphics.Print(0, 36, "Game saved ok!", 255 - (help.glow / 2), 255 - (help.glow / 2), 255 - (help.glow / 2), true);
graphics.drawpixeltextbox(17, 65, 286, 90, 36,12, 65, 185, 207,0,4);
graphics.drawpixeltextbox(17, 65, 286, 90, 65, 185, 207);
if (graphics.flipmode)
{
@@ -2801,7 +2801,7 @@ void teleporterrender(void)
FillRect(graphics.backBuffer, 0, 12, 320, 240, 10, 24, 26);
//draw the map image
graphics.drawpixeltextbox(35, 16, 250, 190, 32,24, 65, 185, 207,4,0);
graphics.drawpixeltextbox(35, 16, 250, 190, 65, 185, 207);
graphics.drawimage(1, 40, 21, false);
//black out areas we can't see yet
for (int j = 0; j < 20; j++)