Remove unused x and y attributes of blockclass

These float attributes are assigned to, and then never read again. The
coordinate systems of blocks are a bit of a mess - some use xp/yp, some
use xp/yp and rect.x/rect.y - but I can confidently say that these are
never used, because it compiles fine if I remove the attributes from the
class, plus remove all assignments to it.
This commit is contained in:
Misa
2021-02-27 14:56:32 -08:00
committed by Ethan Lee
parent 758d201296
commit 9789848b36
3 changed files with 0 additions and 16 deletions

View File

@@ -800,8 +800,6 @@ void entityclass::createblock( int t, int xp, int yp, int w, int h, int trig /*=
break;
case TRIGGER: //Trigger
block.type = TRIGGER;
block.x = xp;
block.y = yp;
block.wp = w;
block.hp = h;
block.rectset(xp, yp, w, h);
@@ -810,16 +808,12 @@ void entityclass::createblock( int t, int xp, int yp, int w, int h, int trig /*=
break;
case DAMAGE: //Damage
block.type = DAMAGE;
block.x = xp;
block.y = yp;
block.wp = w;
block.hp = h;
block.rectset(xp, yp, w, h);
break;
case DIRECTIONAL: //Directional
block.type = DIRECTIONAL;
block.x = xp;
block.y = yp;
block.wp = w;
block.hp = h;
block.rectset(xp, yp, w, h);
@@ -835,8 +829,6 @@ void entityclass::createblock( int t, int xp, int yp, int w, int h, int trig /*=
break;
case ACTIVITY: //Activity Zone
block.type = ACTIVITY;
block.x = xp;
block.y = yp;
block.wp = w;
block.hp = h;
block.rectset(xp, yp, w, h);