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https://github.com/TerryCavanagh/VVVVVV.git
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Move analogue mode filter update logic to fixed-timestep loop
Otherwise if the analogue filter is scrolling, it'll scroll by REALLY fast.
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@@ -46,6 +46,7 @@ void ScrollSurface(SDL_Surface* _src, int pX, int py);
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SDL_Surface * FlipSurfaceHorizontal(SDL_Surface* _src);
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SDL_Surface * FlipSurfaceVerticle(SDL_Surface* _src);
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SDL_Surface * ScaleSurfaceSlow( SDL_Surface *_surface, int Width, int Height );
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void UpdateFilter();
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SDL_Surface* ApplyFilter( SDL_Surface* _src );
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#endif /* GRAPHICSUTIL_H */
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