From 98bfd438873bc8dbd1617bdf006b6c3d9c2e96ef Mon Sep 17 00:00:00 2001 From: Misa Date: Fri, 5 Mar 2021 00:52:05 -0800 Subject: [PATCH] Remove music.niceplay() when returning from credits6 I'm... not sure why this was here? It's absolutely not needed. I'm guessing maybe at one point during development, there might have been wanted a special song to be played during the credits, or no song at all (although the function being niceplay() instead of play() seems to support the first possibility) - but there's no need for this to be here. --- desktop_version/src/Input.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/desktop_version/src/Input.cpp b/desktop_version/src/Input.cpp index 9813f143..09147566 100644 --- a/desktop_version/src/Input.cpp +++ b/desktop_version/src/Input.cpp @@ -1121,7 +1121,6 @@ static void menuactionpress(void) music.playef(11); game.returnmenu(); map.nexttowercolour(); - music.niceplay(6); break; } break;