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Fix a few missing implicit void arg declarations
While working on #535, I noticed that editormenuactionpress() still didn't do the explicit void declaration. Then I ran `rg 'void.*\(\)'` and found three other functions that I somehow missed in #628. Whoops. Well, now they no longer are missed.
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@@ -6044,7 +6044,7 @@ bool Game::customsavequick(std::string savfile)
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}
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void Game::loadtele()
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void Game::loadtele(void)
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{
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tinyxml2::XMLDocument doc;
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if (!FILESYSTEM_loadTiXml2Document("saves/tsave.vvv", doc)) return;
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