Scan for trinkets and put them into shinytrinkets in customs

For showtrinkets() to work, we'll need the correct map data in custom
levels.
This commit is contained in:
Misa
2020-06-30 12:30:19 -07:00
committed by Ethan Lee
parent 3f7ed4b94a
commit 9e9b1b3c6d
3 changed files with 55 additions and 0 deletions

View File

@@ -35,6 +35,7 @@ public:
std::string getglitchname(int x, int y);
void initmapdata();
void initcustommapdata();
int finalat(int x, int y);