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Add selection background to IME rendering
Decided to implement it anyway since the broken behavior (selection length always being 0, at least on Windows) may get fixed later in SDL, so let's do it right in one go.
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committed by
Misa Elizabeth Kai
parent
8b8f827b70
commit
9ec8d8b637
@@ -70,6 +70,8 @@ public:
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bool pressedbackspace;
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std::string keybuffer;
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std::string imebuffer;
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int imebuffer_start;
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int imebuffer_length;
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bool linealreadyemptykludge;
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