diff --git a/desktop_version/src/Logic.cpp b/desktop_version/src/Logic.cpp index 790aaa37..b588ddd6 100644 --- a/desktop_version/src/Logic.cpp +++ b/desktop_version/src/Logic.cpp @@ -1188,7 +1188,7 @@ void gamelogic(void) //Warp tokens if (map.custommode){ - if (game.teleport) + if (game.teleport && INBOUNDS_VEC(game.edteleportent, obj.entities)) { int edi=obj.entities[game.edteleportent].behave; int edj=obj.entities[game.edteleportent].para;