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Remove kludge_to_bg() and bg_to_kludge()
Now that tower, title, and horizontal/veritcal warp backgrounds all use separate buffers, there's no longer any need to temporarily store variables as a workaround for the buffers stepping on each other.
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@@ -165,12 +165,6 @@ public:
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//Map cursor
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int cursorstate, cursordelay;
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int kludge_bypos;
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int kludge_colstate;
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int kludge_scrolldir;
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void bg_to_kludge();
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void kludge_to_bg();
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};
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#ifndef MAP_DEFINITION
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