mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-01-29 09:28:15 +03:00
Allow toggling invincibility/slowdown in intermission replays
inspecial() includes being in intermission replays, but it's not necessary to disable invincibility/slowdown for them.
This commit is contained in:
@@ -493,7 +493,7 @@ void menuactionpress()
|
|||||||
break;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
//invincibility
|
//invincibility
|
||||||
if (!game.ingame_titlemode || !game.inspecial())
|
if (!game.ingame_titlemode || (!game.insecretlab && !game.intimetrial && !game.nodeathmode))
|
||||||
{
|
{
|
||||||
if (!map.invincibility)
|
if (!map.invincibility)
|
||||||
{
|
{
|
||||||
@@ -514,7 +514,7 @@ void menuactionpress()
|
|||||||
break;
|
break;
|
||||||
case 4:
|
case 4:
|
||||||
//change game speed
|
//change game speed
|
||||||
if (!game.inspecial())
|
if (!game.insecretlab && !game.intimetrial && !game.nodeathmode)
|
||||||
{
|
{
|
||||||
game.createmenu(Menu::setslowdown);
|
game.createmenu(Menu::setslowdown);
|
||||||
map.nexttowercolour();
|
map.nexttowercolour();
|
||||||
|
|||||||
Reference in New Issue
Block a user