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Add Graphics::map_option()
Similar to Graphics::map_tab(), this ensures that I don't have to copy-paste printing the map options for every single game.menupage case I want, and in this case that's a good thing because there'll be 4 game.menupage cases I'll be using.
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@@ -113,6 +113,8 @@ public:
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void map_tab(int opt, const std::string& text, bool selected = false);
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void map_option(int opt, int num_opts, const std::string& text, bool selected = false);
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void Print(int _x, int _y, std::string _s, int r, int g, int b, bool cen = false);
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void PrintAlpha(int _x, int _y, std::string _s, int r, int g, int b, int a, bool cen = false);
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