Remove NO_EDITOR/NO_CUSTOM_LEVELS, disable editor on Steam Deck

This commit removes the `NO_EDITOR` and `NO_CUSTOM_LEVELS` defines,
which cleans up the code a lot, and they weren't really needed anyways.

This commit also disables the editor on the Steam Deck, and adds a
program argument to re-enable the editor, `-enable-editor`.
This commit is contained in:
AllyTally
2023-08-23 14:51:11 -03:00
committed by Misa Elizabeth Kai
parent 880c7ad8e6
commit a537492d9c
20 changed files with 65 additions and 265 deletions

View File

@@ -947,10 +947,9 @@ static void loadtext_roomnames(bool custom_level)
{
continue;
}
#if !defined(NO_CUSTOM_LEVELS)
const RoomProperty* const room = cl.getroomprop(x, y);
if (SDL_strcmp(original_roomname, room->roomname.c_str()) != 0)
#endif
{
continue;
}