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Remove NO_EDITOR/NO_CUSTOM_LEVELS, disable editor on Steam Deck
This commit removes the `NO_EDITOR` and `NO_CUSTOM_LEVELS` defines, which cleans up the code a lot, and they weren't really needed anyways. This commit also disables the editor on the Steam Deck, and adds a program argument to re-enable the editor, `-enable-editor`.
This commit is contained in:
committed by
Misa Elizabeth Kai
parent
880c7ad8e6
commit
a537492d9c
@@ -947,10 +947,9 @@ static void loadtext_roomnames(bool custom_level)
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{
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continue;
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}
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#if !defined(NO_CUSTOM_LEVELS)
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const RoomProperty* const room = cl.getroomprop(x, y);
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if (SDL_strcmp(original_roomname, room->roomname.c_str()) != 0)
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#endif
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{
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continue;
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}
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