From a884bb1dc1b013017beaead3f80e9ee94db81c02 Mon Sep 17 00:00:00 2001 From: Misa Date: Fri, 1 May 2020 16:49:10 -0700 Subject: [PATCH] Fix off-by-one in menuoffrender interpolation Otherwise, when you brought down the quit/pause/teleporter screen, it would appear to cut off too early. --- desktop_version/src/Render.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/desktop_version/src/Render.cpp b/desktop_version/src/Render.cpp index 732cb501..e5e362dc 100644 --- a/desktop_version/src/Render.cpp +++ b/desktop_version/src/Render.cpp @@ -2382,7 +2382,7 @@ void maprender() graphics.drawfade(); } - if (graphics.resumegamemode || graphics.menuoffset > 0) + if (graphics.resumegamemode || graphics.menuoffset > 0 || graphics.oldmenuoffset > 0) { graphics.menuoffrender(); } @@ -2518,7 +2518,7 @@ void teleporterrender() } - if (graphics.resumegamemode || graphics.menuoffset > 0) + if (graphics.resumegamemode || graphics.menuoffset > 0 || graphics.oldmenuoffset > 0) { graphics.menuoffrender(); }