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Properly camel-case FILESYSTEM_[un]mountassets()
They are now camel-cased to be consistent with the rest of the filesystem functions.
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@@ -409,7 +409,7 @@ int main(int argc, char *argv[])
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{
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ARG_INNER({
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i++;
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// Even if this is a directory, FILESYSTEM_mountassets() expects '.vvvvvv' on the end
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// Even if this is a directory, FILESYSTEM_mountAssets() expects '.vvvvvv' on the end
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playassets = "levels/" + std::string(argv[i]) + ".vvvvvv";
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})
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}
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