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Update to SDL3 (#1283)
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@@ -1,6 +1,6 @@
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#include "DeferCallbacks.h"
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#include <SDL.h>
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#include <SDL3/SDL.h>
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/* Callbacks to be deferred to the end of each sequence of gamestate functions
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* in main. Useful for fixing frame-flicker glitches when doing a state
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