Factor out screen settings to ScreenSettings struct

It's a bit annoying to pass each screen setting individually, would be
nice if we could just wrap it up in a nice struct and pass that instead.
This commit is contained in:
Misa
2020-11-12 16:29:11 -08:00
committed by Ethan Lee
parent 9f5f697dda
commit af11f6936a
3 changed files with 39 additions and 24 deletions

View File

@@ -3,18 +3,12 @@
#include <SDL.h>
#include "ScreenSettings.h"
class Screen
{
public:
void init(
int windowWidth,
int windowHeight,
bool fullscreen,
bool useVsync,
int stretch,
bool linearFilter,
bool badSignal
);
void init(const ScreenSettings& settings);
void LoadIcon();