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https://github.com/TerryCavanagh/VVVVVV.git
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Add support for GameCube glyphs.
It's kind of a bummer that L/R don't actually do anything... we should add ZL/ZR support at some point. Also note that GameCube binds X to 'back' rather than B, this will be fixed by SDL_ActionSet for 2.5.
This commit is contained in:
@@ -5,9 +5,9 @@
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<height>10</height>
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<white_teeth>1</white_teeth>
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<chars>
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<range start="0xEB00" end="0xEB2F"/>
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<range start="0xEB00" end="0xEB36"/>
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</chars>
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<special>
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<range start="0xEB00" end="0xEB2F" color="1"/>
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<range start="0xEB00" end="0xEB36" color="1"/>
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</special>
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</font_metadata>
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 2.2 KiB |
@@ -5,9 +5,9 @@
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<height>12</height>
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<white_teeth>1</white_teeth>
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<chars>
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<range start="0xEB00" end="0xEB2F"/>
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<range start="0xEB00" end="0xEB36"/>
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</chars>
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<special>
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<range start="0xEB00" end="0xEB2F" color="1"/>
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<range start="0xEB00" end="0xEB36" color="1"/>
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</special>
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</font_metadata>
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Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 2.6 KiB |
@@ -5,9 +5,9 @@
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<height>8</height>
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<white_teeth>1</white_teeth>
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<chars>
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<range start="0xEB00" end="0xEB2F"/>
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<range start="0xEB00" end="0xEB36"/>
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</chars>
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<special>
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<range start="0xEB00" end="0xEB2F" color="1"/>
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<range start="0xEB00" end="0xEB36" color="1"/>
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</special>
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</font_metadata>
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Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 2.3 KiB |
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