Update European Portuguese to near-latest strings (99.9%), fix issues

Also, bumped the limit for "Font: " from 14 to 15, the Portuguese
translation is 15 characters and it just fits...
This commit is contained in:
Dav999
2023-08-31 19:00:12 +02:00
committed by Misa Elizabeth Kai
parent 4c4a745c56
commit afc2e72897
21 changed files with 72 additions and 72 deletions

View File

@@ -527,7 +527,7 @@
<string english="change font" translation="폰트 변경" explanation="level editor menu option"/>
<string english="Level Font" translation="레벨 폰트" explanation="title, editor, font that a custom level will show up in. You can select a language name here (like Chinese or Japanese which have different fonts, or `other`)" max="20" max_local="16"/>
<string english="Select the language in which the text in this level is written." translation="이 레벨이 작성된 텍스트의 언어를 선택합니다." explanation="" max="38*3" max_local="30*3"/>
<string english="Font: " translation="폰트: " explanation="level options, followed by name of font (mind the space)" max="14" max_local="11"/>
<string english="Font: " translation="폰트: " explanation="level options, followed by name of font (mind the space)" max="15" max_local="12"/>
<string english="Map Music" translation="지도 음악" explanation="title, editor, music that starts playing when a level is started. Can be changed with scripting later, so this is really just initial music" max="20" max_local="16"/>
<string english="Current map music:" translation="현재 지도 음악:" explanation="editor, followed by the number and name of a song, or `No background music`. Can be changed with scripting later, so this is really just initial music" max="38*2" max_local="30*2"/>
<string english="No background music" translation="배경음악 없음" explanation="editor, level starts with no song playing" max="38*2" max_local="30*2"/>