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@@ -231,7 +231,7 @@ public function towerlogic(key:KeyPoll, dwgfx:dwgraphicsclass, game:gameclass, m
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}
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if (game.deathseq != -1) {
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map.colsuperstate = 1; //cause the palette to go spastic!
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map.colsuperstate = 1;
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map.cameramode = 2;
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game.deathsequence(map, obj, music);
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game.deathseq--;
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