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Rename respawncolour to savecolour
Since it's a variable like saverx/savery/savex/savey, it should be renamed to savecolour and placed with all of them.
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@@ -1674,7 +1674,7 @@ void scriptclass::run(void)
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}
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else if (words[0] == "changerespawncolour")
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{
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game.respawncolour = getcolorfromname(words[1]);
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game.savecolour = getcolorfromname(words[1]);
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}
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else if (words[0] == "altstates")
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{
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@@ -3130,6 +3130,7 @@ void scriptclass::hardreset(void)
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game.saverx = 0;
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game.savery = 0;
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}
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game.savecolour = 0;
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game.intimetrial = false;
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game.timetrialcountdown = 0;
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@@ -3188,8 +3189,6 @@ void scriptclass::hardreset(void)
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game.disabletemporaryaudiopause = true;
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game.respawncolour = 0;
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//dwgraphicsclass
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graphics.backgrounddrawn = false;
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graphics.textbox.clear();
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