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Move preloader update code to new function preloaderlogic()
Otherwise the preloader will go by way too quickly.
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@@ -400,6 +400,7 @@ int main(int argc, char *argv[])
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switch(game.gamestate)
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{
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case PRELOADER:
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preloaderlogic();
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break;
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#if !defined(NO_CUSTOM_LEVELS)
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case EDITORMODE:
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