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https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-01-29 17:38:16 +03:00
Accommodate for some limit breaks in Welsh
Two changes: - The labels on the Game Complete! screen for number of trinkets/deaths /time etc have been moved two pixels to the right, and had their limits increased by 1 character - The inaccuate limit for "quit to main menu" has been increased
This commit is contained in:
committed by
Misa Elizabeth Kai
parent
9335421783
commit
b8dc4a0103
@@ -2927,7 +2927,7 @@ void Game::updatestate(void)
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"gamecomplete_n_trinkets:int",
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trinkets()
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);
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graphics.createtextboxflipme(label, 168-font::len(PR_FONT_INTERFACE, label), 84, TEXT_COLOUR("transparent"));
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graphics.createtextboxflipme(label, 170-font::len(PR_FONT_INTERFACE, label), 84, TEXT_COLOUR("transparent"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.createtextboxflipme(buffer, 180, 84, TEXT_COLOUR("transparent"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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@@ -2940,7 +2940,7 @@ void Game::updatestate(void)
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const char* label = loc::gettext("Game Time:");
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std::string tempstring = savetime;
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graphics.createtextboxflipme(label, 168-font::len(PR_FONT_INTERFACE, label), 96, TEXT_COLOUR("transparent"));
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graphics.createtextboxflipme(label, 170-font::len(PR_FONT_INTERFACE, label), 96, TEXT_COLOUR("transparent"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.createtextboxflipme(tempstring, 180, 96, TEXT_COLOUR("transparent"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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@@ -2952,7 +2952,7 @@ void Game::updatestate(void)
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setstatedelay(45);
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const char* label = loc::gettext("Total Flips:");
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graphics.createtextboxflipme(label, 168-font::len(PR_FONT_INTERFACE, label), 123, TEXT_COLOUR("transparent"));
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graphics.createtextboxflipme(label, 170-font::len(PR_FONT_INTERFACE, label), 123, TEXT_COLOUR("transparent"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.createtextboxflipme(help.String(totalflips), 180, 123, TEXT_COLOUR("transparent"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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@@ -2964,7 +2964,7 @@ void Game::updatestate(void)
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setstatedelay(45+15);
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const char* label = loc::gettext("Total Deaths:");
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graphics.createtextboxflipme(label, 168-font::len(PR_FONT_INTERFACE, label), 135, TEXT_COLOUR("transparent"));
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graphics.createtextboxflipme(label, 170-font::len(PR_FONT_INTERFACE, label), 135, TEXT_COLOUR("transparent"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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graphics.createtextboxflipme(help.String(deathcounts), 180, 135, TEXT_COLOUR("transparent"));
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graphics.textboxprintflags(PR_FONT_INTERFACE);
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