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Sync language files for button glyphs changes
Due to rebasing messiness and diff noise, it's probably best if pull requests either don't sync all the language files at all (and only modify the English ones) OR only do it as a final commit. It's still something we need to figure out, lol.
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committed by
Misa Elizabeth Kai
parent
01200b5e64
commit
bc156137d8
@@ -76,10 +76,11 @@
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<cutscene id="bigopenworldskip" explanation="">
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<dialogue speaker="purple" english="I'll be right here if you need any help!" translation="Si necessites ajuda, seré aquí!"/>
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</cutscene>
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<cutscene id="talkpurple_intro" explanation="">
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<cutscene id="talkpurple_intro" explanation="***ENTER is OUTDATED***">
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<dialogue speaker="player" english="I'm feeling a bit overwhelmed, Doctor." translation="Tot això m’aclapara una mica, doctora."/>
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<dialogue speaker="player" english="Where do I begin?" translation="Per on començo?"/>
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<dialogue speaker="purple" english="Remember that you can press ENTER to check where you are on the map!" translation="Recorda que pots prémer Retorn per a veure on ets del mapa!"/>
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<dialogue speaker="purple" english="Remember that you can press {b_map} to check where you are on the map!" translation=""/>
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<dialogue speaker="purple" english="Look for areas where the rest of the crew might be..." translation="Cerca zones on pugui haver-hi altres tripulants..."/>
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<dialogue speaker="purple" english="If you get lost, you can get back to the ship from any teleporter." translation="Si et perds, pots tornar a la nau a partir de qualsevol teletransportador."/>
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<dialogue speaker="purple" english="And don't worry! We'll find everyone!" translation="I no pateixis! Segur que trobarem tothom!"/>
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