Add "open level folder" option to playerworlds menu

This simply adds another menu option utilizing what I added in the
previous commit.
This commit is contained in:
Misa
2020-04-17 18:50:10 -07:00
committed by Ethan Lee
parent 6847eb3a87
commit bc9013c228
2 changed files with 13 additions and 11 deletions

View File

@@ -6636,7 +6636,7 @@ void Game::createmenu( enum Menu::MenuName t, bool samemenu/*= false*/ )
#if !defined(NO_EDITOR)
option("level editor");
#endif
//option("open level folder");
option("open level folder", FILESYSTEM_openDirectoryEnabled());
option("back to menu");
menuxoff = -30;
menuyoff = -40;