Add function Game::returnmenu()

It simply goes to the previous menu stack frame.
This commit is contained in:
Misa
2020-04-16 19:16:40 -07:00
committed by Ethan Lee
parent de0205e09b
commit bf4427c75a
2 changed files with 25 additions and 0 deletions

View File

@@ -115,6 +115,7 @@ public:
std::string timetstring(int t);
void returnmenu();
void createmenu(enum Menu::MenuName t, bool samemenu = false);
void lifesequence();