Don't use separate variable for number of collected crewmates

Same as previous commit, except for crewmates in custom levels instead.
This commit is contained in:
Misa
2020-04-06 23:53:32 -07:00
committed by Ethan Lee
parent 9510c3c871
commit c077e51fb4
5 changed files with 25 additions and 29 deletions

View File

@@ -2138,10 +2138,10 @@ void maprender()
graphics.Print( -1, 220-110, ed.ListOfMetaData[game.playcustomlevel].Desc2, 196, 196, 255 - help.glow, true);
graphics.Print( -1, 220-120, ed.ListOfMetaData[game.playcustomlevel].Desc3, 196, 196, 255 - help.glow, true);
if(map.customcrewmates-game.crewmates==1){
graphics.Print(1,220-165, help.number(int(map.customcrewmates-game.crewmates))+ " crewmate remains", 196, 196, 255 - help.glow, true);
}else if(map.customcrewmates-game.crewmates>0){
graphics.Print(1,220-165, help.number(int(map.customcrewmates-game.crewmates))+ " crewmates remain", 196, 196, 255 - help.glow, true);
if(map.customcrewmates-game.crewmates()==1){
graphics.Print(1,220-165, help.number(int(map.customcrewmates-game.crewmates()))+ " crewmate remains", 196, 196, 255 - help.glow, true);
}else if(map.customcrewmates-game.crewmates()>0){
graphics.Print(1,220-165, help.number(int(map.customcrewmates-game.crewmates()))+ " crewmates remain", 196, 196, 255 - help.glow, true);
}
}
else
@@ -2153,10 +2153,10 @@ void maprender()
graphics.Print( -1, 110, ed.ListOfMetaData[game.playcustomlevel].Desc2, 196, 196, 255 - help.glow, true);
graphics.Print( -1, 120, ed.ListOfMetaData[game.playcustomlevel].Desc3, 196, 196, 255 - help.glow, true);
if(map.customcrewmates-game.crewmates==1){
graphics.Print(1,165, help.number(int(map.customcrewmates-game.crewmates))+ " crewmate remains", 196, 196, 255 - help.glow, true);
}else if(map.customcrewmates-game.crewmates>0){
graphics.Print(1,165, help.number(int(map.customcrewmates-game.crewmates))+ " crewmates remain", 196, 196, 255 - help.glow, true);
if(map.customcrewmates-game.crewmates()==1){
graphics.Print(1,165, help.number(int(map.customcrewmates-game.crewmates()))+ " crewmate remains", 196, 196, 255 - help.glow, true);
}else if(map.customcrewmates-game.crewmates()>0){
graphics.Print(1,165, help.number(int(map.customcrewmates-game.crewmates()))+ " crewmates remain", 196, 196, 255 - help.glow, true);
}
}
}