Remove useless attributes m_globalVol, set/getGlobalSound from Game

These do basically nothing. The only time they're used is
getGlobalSound() in an if-statement in main.cpp, but all that
if-conditional does is call setGlobalSound() anyway, which is something
that doesn't really have any side effects. So I'm removing these vars to
simplify the code.
This commit is contained in:
Misa
2020-04-19 13:11:51 -07:00
committed by Ethan Lee
parent aacd39f5c6
commit c176127529
3 changed files with 0 additions and 19 deletions

View File

@@ -122,7 +122,6 @@ void Game::init(void)
musicmuted = false;
musicmutebutton = 0;
globalsound = 128;
m_globalVol = 1.0f;
glitchrunkludge = false;
hascontrol = true;