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Change nicefade to bool instead of int
If it's treated like a bool, why shouldn't it be one?
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@@ -5925,7 +5925,7 @@ std::string Game::writemaingamesave(tinyxml2::XMLDocument& doc)
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//Special stats
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if(music.nicefade==1)
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if (music.nicefade)
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{
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xml::update_tag(msgs, "currentsong", music.nicechange);
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}
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@@ -6058,7 +6058,7 @@ bool Game::customsavequick(std::string savfile)
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//Special stats
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if(music.nicefade==1)
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if (music.nicefade)
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{
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xml::update_tag(msgs, "currentsong", music.nicechange );
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}
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