diff --git a/desktop_version/src/Graphics.cpp b/desktop_version/src/Graphics.cpp index 9ad4179a..dda2eb34 100644 --- a/desktop_version/src/Graphics.cpp +++ b/desktop_version/src/Graphics.cpp @@ -1541,7 +1541,7 @@ void Graphics::drawgravityline( int t ) return; } - if (obj.entities[t].life == 0 || obj.entities[t].onentity == 1) // FIXME: Remove 'onentity == 1' when game loop order is fixed! + if (obj.entities[t].life == 0) { switch(linestate) {