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Add an accessibility option to toggle the fake loading screen (#63)
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@@ -531,6 +531,14 @@ void titlerender(Graphics& dwgfx, mapclass& map, Game& game, entityclass& obj, U
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dwgfx.Print( -1, 105, "Game speed is at 40%", tr, tg, tb, true);
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}
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}
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else if (game.currentmenuoption == 4)
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{
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dwgfx.bigprint(-1, 30, "Fake Load Screen", tr, tg, tb, true);
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if (game.skipfakeload)
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dwgfx.Print(-1, 75, "Fake loading screen is OFF", tr/2, tg/2, tb/2, true);
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else
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dwgfx.Print(-1, 75, "Fake loading screen is ON", tr, tg, tb, true);
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}
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}
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else if (game.currentmenuname == "playint1" || game.currentmenuname == "playint2")
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{
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