Add an accessibility option to toggle the fake loading screen (#63)

This commit is contained in:
Info Teddy
2020-01-12 17:45:44 -08:00
committed by Ethan Lee
parent bc64d027d2
commit c2ac1dc7d2
5 changed files with 32 additions and 2 deletions

View File

@@ -531,6 +531,14 @@ void titlerender(Graphics& dwgfx, mapclass& map, Game& game, entityclass& obj, U
dwgfx.Print( -1, 105, "Game speed is at 40%", tr, tg, tb, true);
}
}
else if (game.currentmenuoption == 4)
{
dwgfx.bigprint(-1, 30, "Fake Load Screen", tr, tg, tb, true);
if (game.skipfakeload)
dwgfx.Print(-1, 75, "Fake loading screen is OFF", tr/2, tg/2, tb/2, true);
else
dwgfx.Print(-1, 75, "Fake loading screen is ON", tr, tg, tb, true);
}
}
else if (game.currentmenuname == "playint1" || game.currentmenuname == "playint2")
{