Untabify every single file

YOLO.

This is a repeat of #642. As before, I just did

    rg -l '\t' | xargs -n 1 sed -i -e 's/\t/    /g'

inside the desktop_version/ folder.
This commit is contained in:
Misa
2021-09-06 18:56:39 -07:00
parent b3f437fe55
commit c64fd89325
42 changed files with 29096 additions and 29096 deletions

View File

@@ -17,59 +17,59 @@
class musicclass
{
public:
musicclass(void);
void init(void);
void destroy(void);
musicclass(void);
void init(void);
void destroy(void);
void play(int t);
void resume();
void resumefade(const int fadein_ms);
void pause(void);
void haltdasmusik(void);
void silencedasmusik(void);
void fadeMusicVolumeIn(int ms);
void fadeMusicVolumeOut(const int fadeout_ms);
void fadeout(const bool quick_fade_ = true);
void fadein(void);
void processmusicfadein(void);
void processmusicfadeout(void);
void processmusic(void);
void niceplay(int t);
void play(int t);
void resume();
void resumefade(const int fadein_ms);
void pause(void);
void haltdasmusik(void);
void silencedasmusik(void);
void fadeMusicVolumeIn(int ms);
void fadeMusicVolumeOut(const int fadeout_ms);
void fadeout(const bool quick_fade_ = true);
void fadein(void);
void processmusicfadein(void);
void processmusicfadeout(void);
void processmusic(void);
void niceplay(int t);
void changemusicarea(int x, int y);
void changemusicarea(int x, int y);
int currentsong;
int currentsong;
void playef(int t);
void pauseef(void);
void resumeef(void);
void playef(int t);
void pauseef(void);
void resumeef(void);
std::vector<SoundTrack> soundTracks;
std::vector<MusicTrack> musicTracks;
SoundSystem soundSystem;
bool safeToProcessMusic;
std::vector<SoundTrack> soundTracks;
std::vector<MusicTrack> musicTracks;
SoundSystem soundSystem;
bool safeToProcessMusic;
int nicechange; // -1 if no song queued
bool nicefade;
int nicechange; // -1 if no song queued
bool nicefade;
bool m_doFadeInVol;
bool m_doFadeOutVol;
int musicVolume;
bool m_doFadeInVol;
bool m_doFadeOutVol;
int musicVolume;
/* 0..USER_VOLUME_MAX */
int user_music_volume;
int user_sound_volume;
/* 0..USER_VOLUME_MAX */
int user_music_volume;
int user_sound_volume;
bool quick_fade;
bool quick_fade;
// MMMMMM mod settings
bool mmmmmm;
bool usingmmmmmm;
// MMMMMM mod settings
bool mmmmmm;
bool usingmmmmmm;
binaryBlob pppppp_blob;
binaryBlob mmmmmm_blob;
int num_pppppp_tracks;
int num_mmmmmm_tracks;
binaryBlob pppppp_blob;
binaryBlob mmmmmm_blob;
int num_pppppp_tracks;
int num_mmmmmm_tracks;
};
#ifndef MUSIC_DEFINITION