Use enum names instead of raw values in createblock() calls

It makes it clearer if the enum names are used instead of their values.
This commit is contained in:
Misa
2020-07-09 03:10:08 -07:00
committed by Ethan Lee
parent a2f20e7e49
commit c7ea684c08

View File

@@ -1792,7 +1792,7 @@ void mapclass::loadlevel(int rx, int ry)
}
obj.createentity(ex, usethisy + 8, 20, usethistile);
obj.createblock(5, ex - 8, usethisy + 8, 20, 16, 35);
obj.createblock(ACTIVITY, ex - 8, usethisy + 8, 20, 16, 35);
break;
}
case 19: //Script Box
@@ -1800,7 +1800,7 @@ void mapclass::loadlevel(int rx, int ry)
{
game.customscript[tempscriptbox]=ent.scriptname;
}
obj.createblock(1, ex, ey,
obj.createblock(TRIGGER, ex, ey,
ent.p1*8, ent.p2*8, 300+tempscriptbox, "custom_" + ent.scriptname);
tempscriptbox++;
break;