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Add entityclass::moveblockto()
This function will restore a block's hitbox after it has been disabled by `entityclass::nocollisionat()`.
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@@ -79,6 +79,8 @@ public:
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void removeblockat(int x, int y);
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void moveblockto(int x1, int y1, int x2, int y2, int w, int h);
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void nocollisionat(int x, int y);
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void removetrigger(int t);
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