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Sync language files after merging #963
This syncs the language files to include the new string about changing platform speed.
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@@ -630,6 +630,7 @@
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<string english="Now using {area} Tileset" translation="{area} Kareleri kullanılıyor" explanation="level editor, user changed the tileset of the room to {area} (like Ship, Lab, etc)" max="38*3"/>
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<string english="Tileset Colour Changed" translation="Kare Renkleri Değişti" explanation="level editor, user changed the tileset colour/variant of the room" max="38*3"/>
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<string english="Enemy Type Changed" translation="Düşman Türü Değişti" explanation="level editor, user changed enemy appearance for the room" max="38*3"/>
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<string english="Platform speed is now {speed}" translation="" explanation="level editor, user changed speed of platforms for the room" max="38*3"/>
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<string english="Reloaded resources" translation="Kaynaklar tekrar yüklendi" explanation="level editor, reloaded graphics assets/resources, music and sound effects" max="38*3"/>
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<string english="ERROR: Invalid format" translation="HATA: Geçersiz format" explanation="user was supposed to enter something like `12,12`, but entered `as@df`" max="38*3"/>
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<string english="Loaded map: {filename}.vvvvvv" translation="Yüklenen harita: {dosyaadi}.vvvvvv" explanation="successfully loaded level file" max="38*3"/>
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