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Add setfont scripting command
The <font> in the level file is basically the starting font, but it can be changed at any time via scripting.
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committed by
Misa Elizabeth Kai
parent
7db0e73109
commit
cc6b00a711
@@ -404,7 +404,7 @@ uint8_t get_font_idx_8x8(void)
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return font_idx_8x8;
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}
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static void set_custom_font(const char* name)
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void set_custom_font(const char* name)
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{
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/* Apply the choice for a certain level-specific font. */
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