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Add setfont scripting command
The <font> in the level file is basically the starting font, but it can be changed at any time via scripting.
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committed by
Misa Elizabeth Kai
parent
7db0e73109
commit
cc6b00a711
@@ -64,6 +64,7 @@ bool find_main_font_by_name(const char* name, uint8_t* idx);
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const char* get_main_font_name(uint8_t idx);
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uint8_t get_font_idx_8x8(void);
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void set_custom_font(const char* name);
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void load_main(void);
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void load_custom(const char* name);
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void unload_custom(void);
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