From cdf363b2364d0147490a922952b6f8f1ba6ddacc Mon Sep 17 00:00:00 2001 From: tiff Date: Sat, 7 Feb 2026 18:30:42 +0000 Subject: [PATCH] Fix music switching in Tower trial flip mode Fixes #1263 --- desktop_version/src/Logic.cpp | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/desktop_version/src/Logic.cpp b/desktop_version/src/Logic.cpp index 958bc8b2..05fb29e7 100644 --- a/desktop_version/src/Logic.cpp +++ b/desktop_version/src/Logic.cpp @@ -773,7 +773,14 @@ void gamelogic(void) music.play(Music_POTENTIALFORANYTHING); break; case TimeTrial_TOWER: - music.play(Music_POSITIVEFORCE); + if (graphics.flipmode) + { + music.play(Music_POSITIVEFORCEREVERSED); + } + else + { + music.play(Music_POSITIVEFORCE); + } break; case TimeTrial_SPACESTATION2: music.play(Music_PUSHINGONWARDS);