Fix Map.cpp relying on editor.h to include Script.h

This would mean that NO_CUSTOM_LEVEL builds wouldn't compile.
This commit is contained in:
Misa
2020-07-04 22:23:13 -07:00
committed by Ethan Lee
parent 1dfc536b0f
commit d06fadadf2

View File

@@ -1,4 +1,5 @@
#include "Map.h"
#include "Script.h"
#include "MakeAndPlay.h"