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Move Script.cpp <limits.h> #include to proper place
It should be between the include of the corresponding header file for the source file (Script.h) and the includes of other local header files (the files that are specific to this codebase only); this is the convention that includes in all other source files follow. However, it seems like I misplaced this, so I'm fixing it now.
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@@ -1,6 +1,8 @@
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#define SCRIPT_DEFINITION
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#define SCRIPT_DEFINITION
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#include "Script.h"
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#include "Script.h"
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#include <limits.h>
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#include "editor.h"
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#include "editor.h"
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#include "Entity.h"
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#include "Entity.h"
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#include "Enums.h"
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#include "Enums.h"
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@@ -10,8 +12,6 @@
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#include "Music.h"
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#include "Music.h"
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#include "UtilityClass.h"
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#include "UtilityClass.h"
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#include <limits.h>
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scriptclass::scriptclass()
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scriptclass::scriptclass()
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{
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{
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//Start SDL
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//Start SDL
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