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Refactor startup to load config before calling Screen::init
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@@ -6,7 +6,15 @@
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class Screen
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{
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public:
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void init();
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void init(
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int windowWidth,
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int windowHeight,
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bool fullscreen,
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bool useVsync,
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int stretch,
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bool linearFilter,
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bool badSignal
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);
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void ResizeScreen(int x, int y);
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void ResizeToNearestMultiple();
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