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Make 0-length gravity lines invisible again
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@@ -1864,6 +1864,11 @@ void Graphics::drawgravityline(const int t, const int x, const int y, const int
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return;
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return;
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}
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}
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if (w <= 0 && h <= 0)
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{
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return;
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}
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if (obj.entities[t].life == 0)
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if (obj.entities[t].life == 0)
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{
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{
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if (game.noflashingmode)
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if (game.noflashingmode)
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