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Completely remove Graphics::PrintAlpha and Graphics::bprintalpha
Only four deprecated functions remain: - Graphics::Print - Graphics::PrintWrap - Graphics::bigprint - Graphics::bprint Graphics::bprint is the least-used one of them, and after that, the other functions are used a LOT, but it'll be a lot faster to go through them, since I have less and less flags to worry about. I'll probably start using Vim macros again like I did for loc::gettext()ing strings, or maybe I'll automate this completely.
This commit is contained in:
committed by
Misa Elizabeth Kai
parent
9749858365
commit
d784f7f61a
@@ -1958,7 +1958,7 @@ void gamerender(void)
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if(map.custommode && !map.custommodeforreal && !game.advancetext){
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//Return to level editor
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int alpha = graphics.lerp(ed.oldreturneditoralpha, ed.returneditoralpha);
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graphics.bprintalpha(5, 5, loc::gettext("[Press ENTER to return to editor]"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), alpha, false);
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font::print(PR_ALPHA(alpha) | PR_BOR, 5, 5, loc::gettext("[Press ENTER to return to editor]"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2));
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}
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#endif
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