Completely remove Graphics::PrintAlpha and Graphics::bprintalpha

Only four deprecated functions remain:
- Graphics::Print
- Graphics::PrintWrap
- Graphics::bigprint
- Graphics::bprint

Graphics::bprint is the least-used one of them, and after that, the
other functions are used a LOT, but it'll be a lot faster to go through
them, since I have less and less flags to worry about. I'll probably
start using Vim macros again like I did for loc::gettext()ing strings,
or maybe I'll automate this completely.
This commit is contained in:
Dav999-v
2023-01-17 18:37:35 +01:00
committed by Misa Elizabeth Kai
parent 9749858365
commit d784f7f61a
3 changed files with 1 additions and 23 deletions

View File

@@ -1958,7 +1958,7 @@ void gamerender(void)
if(map.custommode && !map.custommodeforreal && !game.advancetext){
//Return to level editor
int alpha = graphics.lerp(ed.oldreturneditoralpha, ed.returneditoralpha);
graphics.bprintalpha(5, 5, loc::gettext("[Press ENTER to return to editor]"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), alpha, false);
font::print(PR_ALPHA(alpha) | PR_BOR, 5, 5, loc::gettext("[Press ENTER to return to editor]"), 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2));
}
#endif